Wall Worm Forums

Design Tools => Wall Worm Level Design in 3ds Max => Anvil Bug Reports => Topic started by: wallworm on April 18, 2013, 05:55:52 PM

Title: CRITICAL bug with displacements... DO NOT USE SOFT SELECTION until fixed
Post by: wallworm on April 18, 2013, 05:55:52 PM
There is a bug that will Crash Max if you turn on Soft Selection for a WW Displacement or the WW Displacement Mesh (the mesh used when you turn on Edit Mode in Anvil).

Until fixed, DO NOT USE SOFT SELECTION on a displacement object/sculpt mesh.
Title: Re: CRITICAL bug with displacements... DO NOT USE SOFT SELECTION until fixed
Post by: wallworm on April 22, 2013, 11:45:24 PM
I have isolated this problem and have a fix for the next release of Wall Worm.