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Topics - cailius

#1
Hey first off just want to say thanks for developing such a great tool.

I'm currently trying to use Hammer for an architectural visualization project. I have a small building modeled in 3DS made out of many objects, and I would like to specify textures for two mirrors.

I know that within Hammer there is a technique for making a block and applying the reflective glass texture and function for creating realtime reflections, but the geometry I would like to apply these settings too is within my model.

Any suggestions? I've looked far and wide across the internet, anything reflective seems to come from creating geometry fully within Hammer.

Thanks!
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