Yea, not sure where to put. More, missing documentation for a source n00b. Do you know the correct directories for the source sdk specific for the l4d2 authoring tools? I tried common/left 4 dead 2/bin but I am unsure that's correct or a sub folder. Also, there was not a materialsrc under common/left 4 dead 2/sdk_content. Just a modelsrc. Did Valve move materials in the newer revisions of the engine since orangebox?
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