Wall Worm Forums

Design Tools => Wall Worm Level Design in 3ds Max => Topic started by: VanderAGSN on January 27, 2019, 10:20:17 PM

Title: Scatter Props arround polygons / edges / vertices / area
Post by: VanderAGSN on January 27, 2019, 10:20:17 PM
Hello! I am learning a little about 3ds max on your advice, and it really good for me. Thank. But I have one problem that I would like to solve.


I need to make mountains with rocks along displacements or area polygons and etc, but what I just did not try is that I can't clone props so that they stay with the modifier "WallWormMDL". I tried scatter, but it does all the objects in one mesh, and the only way out is to press Editable Poly, but there's no point in it.

Alas, I ask you not to offer me paid plugins, because free money will appear on the purchase of Wallworm Pro and the remaining additions only when I finish the project. Huge thanks
Title: Re: Scatter Props arround polygons / edges / vertices / area
Post by: wallworm on January 28, 2019, 08:46:36 AM
For a solution directly in 3ds Max, look into using the Object Paint tool with the WallWormMDL nodes.

Here are a couple docs on this:



You can see Object paint in use in this video I did for Autodesk showing some of our techniques while making Black Mesa (https://vimeo.com/311286211). That video is from this article: From Black Sheep to Black Mesa and Beyond (https://area.autodesk.com/life-in-3d/from-black-sheep-to-black-mesa-and-beyond/).
Title: Re: Scatter Props arround polygons / edges / vertices / area
Post by: VanderAGSN on January 28, 2019, 08:06:21 PM
Thanks!
Title: Re: Scatter Props arround polygons / edges / vertices / area
Post by: wallworm on January 29, 2019, 08:39:18 AM
That tool will provide a lot of versatility. I do suggest that long-term you look at purchasing Forest Pro (https://www.itoosoft.com/forestpack). Wall Worm has support for the Pro version and will export all WallWormMDL nodes it scatters as props.