Yesterday I tried to figure out lods. I made a cargo container with two lod models. I made my own and exported the model.
I tested the model in-game and in the model viewer. The original model disappears, but none of the lod models pop in. Moving the camera in Max displays the lods.
Original:
LOD1:
I opened the lod.smds in Max and both were fine.
The qc has the following:
$lod 23
{
replacemodel "cargo_container" "cargo_container_LOD_1.smd"
}
$lod 45
{
replacemodel "cargo_container" "cargo_container_LOD_2.smd"
}
I'm about to go to sleep. I'm gonna try to figure it out tomorrow. I don't know what went wrong. Any tips or suggestions would be greatly appreciated. Thanks
I also made 4 different diffuse textures. Did a quick search for multiple skins on the forums and found the answer. Successfully exported the skins :D Neat way of doing it with the sub-object material.
I tested the model in-game and in the model viewer. The original model disappears, but none of the lod models pop in. Moving the camera in Max displays the lods.
Original:
LOD1:
I opened the lod.smds in Max and both were fine.
The qc has the following:
$lod 23
{
replacemodel "cargo_container" "cargo_container_LOD_1.smd"
}
$lod 45
{
replacemodel "cargo_container" "cargo_container_LOD_2.smd"
}
I'm about to go to sleep. I'm gonna try to figure it out tomorrow. I don't know what went wrong. Any tips or suggestions would be greatly appreciated. Thanks
I also made 4 different diffuse textures. Did a quick search for multiple skins on the forums and found the answer. Successfully exported the skins :D Neat way of doing it with the sub-object material.