Since I getting no replies from Facepunch about this issue, I am going to post here because I think wallworm importer is the culprit of this problem.
Anyways, for some odd reason, my physics mesh is being messed up despite properly weighting the model twice. I realized that wallworm importer is making the mesh as another bone for some unknown reason, but I can't delete the bone as it will end deleting the mesh itself. I don't know why wallworm importer is doing this, but if anyone can help me out, that will be great.
Some pictures detailing the problem.
http://imgur.com/a/TXlvy
http://imgur.com/a/IFzIR
Anyways, for some odd reason, my physics mesh is being messed up despite properly weighting the model twice. I realized that wallworm importer is making the mesh as another bone for some unknown reason, but I can't delete the bone as it will end deleting the mesh itself. I don't know why wallworm importer is doing this, but if anyone can help me out, that will be great.
Some pictures detailing the problem.
http://imgur.com/a/TXlvy
http://imgur.com/a/IFzIR