Wall Worm Forums

Design Tools => Wall Worm Model Tools => Using WWMT => Topic started by: wallworm on February 19, 2011, 01:02:12 PM

Title: Fix incorrect rotation on Collision Hull
Post by: wallworm on February 19, 2011, 01:02:12 PM
Here is a video demonstrating how to fix incorrect rotations on collision models.



Essentially, this usually happens when you use the main SMD as the $collisionmodel. What you need to do is to make sure your static prop has one bone that is also skinned to the model.