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Topics - ahktang

#1
WWMT Questions / Animated props
January 24, 2012, 06:11:30 PM
first off, thank you very much for this tool. I'm positive that I wouldn't have gotten very far along in my prop creation pipeline without this excellent tool.

this forum may not be the right place for my question, but here goes anyway. I have created an animated prop with one sequence in addition to the default idle sequence.   I have exported using wwmt and it looks correct in HLMV. the problem i'm having is that WWMT used $collisionjoints in my QC file, which means that I don't have a concave collision mesh.  according to the valve wiki, $collisionjoints cannot use $concave.


I tried changing the $collisionjoints to $collisionmodel, but then my collision mesh stops animating.

does anyone know how to set up the max scene correctly for animated  collision meshes or a resource for working with concave collision meshes?  I read https://developer.valvesoftware.com/wiki/$collisionjoints  but i'm still confused.

thanks for any help.

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