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Messages - KevinLongtime

#31
WWMT Questions / vstdlib.dll is missing
May 10, 2011, 03:39:33 PM


This error comes as a bit odd to me when I tried to export a model just now for TF2. The weird thing is I have exported MANY models into TF2 already but maybe after the large recent update that just happend something was changed idk?
#32
Static Props / Brige Support
April 11, 2011, 12:47:48 AM
A friend of mine had modeled a bridge support for his TF2 trade_stadium map (a trade and event map) and needed help getting it textured and compiled.


Complete with custom collision mesh too :)

Gotta love wallworm!


#33
WIP Levels / Shadowman Church Scene re-make
April 11, 2011, 12:20:00 AM
Very, very early WIP of a church scene I am trying to do which is a remake of an old n64 game called Shadowman that was released back in 1999. Trying to do a map with fully custom assets (well everything except the fire particles etc lol).

Very voodoo-ish, some props might not make sense if you havent played the game before. Also, the wall textures are placeholders. (they are very low-res as they came right from the shadowman game files on the pc version)

#34
Hey Shawn,

This feature isnt really NEEDED as it is already easy enough to type out the locations pretty quickly but it seems like it might be a handy feature to put in a later-on release if you get the time (yeah, i know what you are thinking - If you make this thing anymore easier to use, it might start making breakfast for you automatically too lol). But I find myself switching to different model/texture folder locations a lot depending on the project i jump to and need to repeatedly type in the new location if im doing a lot of models one after another for something other than the default paths i set. Since the default folder locations will only work for 1 place at a time, maybe some sort of droplist system next to the boxes "model folder path" and "material folder path" could remedy this where it could save what you have typed out as a quick fill in when you click it next from a drop down menu?

Again, this is only an extra luxury type feature and isnt really needed as we are already getting spoiled by your ease-of-use tool :)
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