Greetings,
I have downloaded Wall Worm since I am most experienced in 3DS Max. When I load the models All the polygons on the models are triangles. From what I understand, triangles should be avoided as they do not offer proper deformation for animation. I am in my second year of schooling for 3D modeling with Max, Maya, and Cinema 4D.
https://i.imgur.com/OrYORMK.png
Are the models showing this way since I am using Wall Worm incorrectly? Is there something I should be checking/ticking to get the model's poly's to load properly?
Many thanks!
M I L K
I have downloaded Wall Worm since I am most experienced in 3DS Max. When I load the models All the polygons on the models are triangles. From what I understand, triangles should be avoided as they do not offer proper deformation for animation. I am in my second year of schooling for 3D modeling with Max, Maya, and Cinema 4D.
https://i.imgur.com/OrYORMK.png
Are the models showing this way since I am using Wall Worm incorrectly? Is there something I should be checking/ticking to get the model's poly's to load properly?
Many thanks!
M I L K