Thanks for moving the thread in the right Forum.
Aloha dear WW Community,
I am realy new to all this modeling stuff, but i have several years of experiance in source-engine-mapping. I am actual realy interested to learn how to make animated Models, because you can archive a lot with it. But i have several questions and problem to understand the prosses of it, like to know waht happens in certain actions from animating to exporting in to source.
So here waht i still learned and tested, before somebody says i didn't try anythink by my self before i ask here.
1. I accomplished this tutorial and it works fine for me.
The Video: https://www.youtube.com/watch?v=pxCiL8Io2YE
2. I watched the other Animation tutorial from 2013. It was realy informative for me.
The Video: https://www.youtube.com/watch?v=fY6UF7lB1T4
3. I watch in the documentations and the best Topic that Comes realy close waht i want was this here:
The Documentation i mean: http://dev.wallworm.com/document/76/making_facial_animations.html
4. I also took a look to this here:
https://davewortley.wordpress.com/2013/08/06/lesson-13-its-all-a-matter-of-scale-not-just-for-maxscripters/
Waht i want to accomplish is this here.
you can see it's a simple Box who is bouncing up and down. My question is how can i get it to Source-Engine!? I Keyframe it, but wehn i export it to Source-Engine and watch in the modelviewer i CAN see the Sequence i add BUT nothing happend.
Waht i have done so far:
In the picture you can see all 3 polys i use with the following Modifier:
Main Model: "Morpher"
Sequence 01: "FFD 3x3x3"
Sequence 02: "FFD 3x3x3"
I add both Sequence-Polys to the "Morpher" and started to AutoKeyFrame it, but wehn i want to Export it and open in modelviewer i see the Sequents but nothing happen wehn i try to Play animation. Maybe am to dump for it.... i need help because i dont know how to get on with it.
I scale the model without Sub/OBJ mode
Yes i know.... Never Scale the model, but why and how can i archive it with out editing all vertex manualy!?
I also know "XForm" is to reset Scaling. Why is normal scaling not allowed for source-engine?
I mean how can i Deform save models in a easy way, because in the Video, also in the documentation is no example or maybe am to dump to read correct tahts a factor too.
I hope my english is not to bad and you can understand waht my Problem is.
Greetings from Germany!
Thanks in advance!
best regards Wammbo
Aloha dear WW Community,
I am realy new to all this modeling stuff, but i have several years of experiance in source-engine-mapping. I am actual realy interested to learn how to make animated Models, because you can archive a lot with it. But i have several questions and problem to understand the prosses of it, like to know waht happens in certain actions from animating to exporting in to source.
So here waht i still learned and tested, before somebody says i didn't try anythink by my self before i ask here.
1. I accomplished this tutorial and it works fine for me.
The Video: https://www.youtube.com/watch?v=pxCiL8Io2YE
2. I watched the other Animation tutorial from 2013. It was realy informative for me.
The Video: https://www.youtube.com/watch?v=fY6UF7lB1T4
3. I watch in the documentations and the best Topic that Comes realy close waht i want was this here:
The Documentation i mean: http://dev.wallworm.com/document/76/making_facial_animations.html
4. I also took a look to this here:
https://davewortley.wordpress.com/2013/08/06/lesson-13-its-all-a-matter-of-scale-not-just-for-maxscripters/
Waht i want to accomplish is this here.
you can see it's a simple Box who is bouncing up and down. My question is how can i get it to Source-Engine!? I Keyframe it, but wehn i export it to Source-Engine and watch in the modelviewer i CAN see the Sequence i add BUT nothing happend.
Waht i have done so far:
In the picture you can see all 3 polys i use with the following Modifier:
Main Model: "Morpher"
Sequence 01: "FFD 3x3x3"
Sequence 02: "FFD 3x3x3"
I add both Sequence-Polys to the "Morpher" and started to AutoKeyFrame it, but wehn i want to Export it and open in modelviewer i see the Sequents but nothing happen wehn i try to Play animation. Maybe am to dump for it.... i need help because i dont know how to get on with it.
I scale the model without Sub/OBJ mode
Yes i know.... Never Scale the model, but why and how can i archive it with out editing all vertex manualy!?
I also know "XForm" is to reset Scaling. Why is normal scaling not allowed for source-engine?
I mean how can i Deform save models in a easy way, because in the Video, also in the documentation is no example or maybe am to dump to read correct tahts a factor too.
I hope my english is not to bad and you can understand waht my Problem is.
Greetings from Germany!
Thanks in advance!
best regards Wammbo