Wall Worm Forums

Design Tools => Wall Worm News => Topic started by: wallworm on July 19, 2015, 02:42:21 PM

Title: Wall Worm 2.66 Released: Speed Increases for WW Pro
Post by: wallworm on July 19, 2015, 02:42:21 PM
Version 2.66 released on 7-19-2015

   * SMD Exporter: Fixed slow export in WW Pro (http://dev.wallworm.com/topic/69/wall_worm_pro.html) when using Explicit Normals.*
   
   * VTA Exporter: Fixed slow export in WW Pro (http://dev.wallworm.com/topic/69/wall_worm_pro.html) when using Explicit Normals.*
   
   * DMX Exporter: Fixed slow export in WW Pro (http://dev.wallworm.com/topic/69/wall_worm_pro.html) when using Explicit Normals.*
   
   * Textures: Fixed bug exporting textures in WW Pro (http://dev.wallworm.com/topic/69/wall_worm_pro.html) when a scene with the WW Pro Texture custom attribute is not up-to-date.

   * WWMT: Updated Skin/Morpher/Morph-O-Matic detection in all functions to use class comparison instead of name detection.
   
   * SMD Exporter: Updated Skin/Morpher/Morph-O-Matic detection in all functions to use class comparison instead of name detection.
   
   * Sprite Tools: Added button to combine all materials of selected objects into a sprite card based off their diffuse textures. The size of texture 1 determines each cell dimension if the Force Cell Dimension checkbox is off.


* The fixes to the explicit normal in WW Pro reduced export times in models from several minutes to a few seconds.