Version 2.718 released on 11-03-2015
* Anvil: Added new rollout to displacement tab to reset displacements from their underlying brushes.
* Displacements: Updated the functions to reset displacements from their underlying brushes.
* Displacements: Commit Sculpt Mesh will now collapse the displacements with new setting in sculpt meshes. Defaults to On.
* Displacements: Displacement brushes are now sent to a layer named "WallWormUtilityLayer" which defaults to hidden.