So, I just downloaded 3d Studio Max v. 2014. I have used (sparingly and ineffectively) 2010-2013 previously. I have never been able to push Max to its edge, to truly utilize the immense capacity of this powerful program. My competency has never been such that I could build scenes large enough to slow the system down. But, I still notice little things that I like from time to time.
What about you? What version of Max do you use and/ or prefer? Are there tools you miss of wish they would upgrade? Are there tools that they have redesigned that you felt were better in a previous version? What is your impression of Max as it has grown over the years?
What do you use Max for? Models? Maps/ Game Levels? Effects (particle type systems)?
Do you agree that Maya is an evil program?
This is just some food for thought and a chance to expound on your experiences and to share with others.
What about you? What version of Max do you use and/ or prefer? Are there tools you miss of wish they would upgrade? Are there tools that they have redesigned that you felt were better in a previous version? What is your impression of Max as it has grown over the years?
What do you use Max for? Models? Maps/ Game Levels? Effects (particle type systems)?
Do you agree that Maya is an evil program?
This is just some food for thought and a chance to expound on your experiences and to share with others.