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Topics - Sagehorn

#1
WWMT Questions / Export Sub-Materials to TGA
August 27, 2013, 12:23:50 PM
Hi there

I'm trying to convert a google sketchup model to valves mdl and it works but just without textures.
The skp import created a model with some submaterials in it and i dont know how to render them correctly.
Afaik I have to save all of them separately, but i'm no 3dmax (2010) expert. Can anybody tell me, how to get them one by one?

edit: At the moment it looks like on the image i attached. I really don't understand what i have to do here. There are different VMT materials and corresponding vtf files. Looks like I have to insert a folder name, but on the right side, they all have the same filename 0o

I also don't understand why the tool always writes in "baked_Material #858_NormalsMap" while I always use my own project names...

The error I get then is classic again:

ERROR: Problem figuring out outputdir for C:/Users/***/Documents/Gamedesign/Models/Bahnhaus/Bahnhaus
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