Hey,
Thanks for the reply.
That was the problem I think, WW used elements. I guess what I'm asking is how can I separate the MassFX Rigid hull from the .max file. I've generated them and they're on the modifier list, but I can't seem to work out how to export them.
NVBX
Thanks for the reply.
That was the problem I think, WW used elements. I guess what I'm asking is how can I separate the MassFX Rigid hull from the .max file. I've generated them and they're on the modifier list, but I can't seem to work out how to export them.
NVBX