Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Attachments - wallworm

Pages: [1] 2
Filename Downloads Message Posted
de_nuke.jpg 179 Re: 3ds Max Crashes when importing De Nuke map models with WallWorm November 01, 2018, 02:49:55 pm
batch_import_de_nuke_vmf.jpg 250 Re: 3ds Max Crashes when importing De Nuke map models with WallWorm November 01, 2018, 02:49:55 pm
MiloticF_example.jpg 223 Re: Help on how to change a model's spawn position October 26, 2016, 10:17:23 am
hdman_skin_weights.jpg 211 Re: Transparent textures working in 3ds Max, but not Source - need help July 13, 2016, 06:13:07 pm
csgo.zip 162 Re: FGD parsing error May 12, 2016, 03:44:11 pm
l4d2_entities.zip 188 Re: FGD parsing error May 11, 2016, 03:55:54 pm
lopunny_ear_weight2.jpg 295 Re: Model stretching even when the whole model is fully weighted March 30, 2016, 03:48:24 pm
lopunny_ear_weight.jpg 291 Re: Model stretching even when the whole model is fully weighted March 30, 2016, 03:04:22 pm
smoothing_error_dae.jpg 268 Re: Messed up model upon import March 15, 2016, 10:56:00 pm
example_fix.zip 192 Re: Best way to convert model to displacement? March 13, 2016, 02:44:41 pm
rework_brushes_to_work_better.jpg 373 Re: Best way to convert model to displacement? March 13, 2016, 02:44:41 pm
csgo-fgd.zip 178 WW Pro FGD Error in CS:GO March 03, 2016, 10:22:55 am
func_wall_toggle.jpg 262 Re: 2 Problems Lightbaking has bad dark lines, and I can't get mdl's and tex in BSP January 25, 2016, 12:16:48 pm
shawns_ww_settings_csgo.jpg 284 Re: Decals import Bug and wrong paths. January 01, 2016, 03:15:54 pm
imported_props.jpg 266 Re: Decals import Bug and wrong paths. December 26, 2015, 07:34:53 pm
Pages: [1] 2