WWMT 1.765 Released: Entity Inputs/Outputs now available

Started by wallworm, February 15, 2012, 11:39:52 PM

Previous topic - Next topic

wallworm

I've got all the Entity Inputs/Outputs done. The UI needs cleaned but I've now been successfully creating entity I/O straight in Max now.

wallworm

In this release I've updated the normals for SMD Exporter, fixed a couple bugs exporting brush entities and got the brush textures 1 step closer to accurate with translation. (VMF brush textures still have inaccurate rotation and scale).

Thanks to Andrew Penry for helping with the translation. And thanks to Gulliver "K@rt" Thoday for tirelessly trying to help solve the rotation and scale of textures. I have a feeling we'll crack the code sometime in the next week. No promises though.

SMF spam blocked by CleanTalk