Author Topic: Recent Start of Mod X  (Read 3761 times)


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Recent Start of Mod X
« on: April 06, 2012, 02:41:48 AM »
Hey guys I've put together a small group of friends and we've been creating some assets like models and textures.  The storyline is still unclear and will be changed/added upon as time progresses.  I'm just doing a call out to anyone who might be interested in assisting us in the process of the creation of the mod.  If anyone is interested in helping, feel free to send me an email at and I'll send you what I would need like furniture, crates, utility props and so on.  Credit will be given of course for the help if I use your work.

I have successfully imported multiple static models, but one of the many questions that still linger is the how-to on importing actual made weapons.  For example,  I've de-compiled the mp7 submachine gun, remodeled it, but have failed on re-importing it as it does not show up in game.  I was wondering if anyone could help me out that process?  I've tried and attempted many tutorials but found that they are too out of date to help a new guy like myself.

Any help would be greatly appreciated,




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Re: Recent Start of Mod X
« Reply #1 on: April 06, 2012, 03:05:17 PM »
Sounds interesting. Make sure to share posts/images as you develop it.