You are the only one made smd import exporter and other source engine tools and plunigs for 3ds max new series.I really glad to see someone making and giving this tools ^ ^ Thank you again.
You are welcome.
I must make sure that MarioKart64 from FacePunch forums gets credit. He actually wrote the base code for the
SMD Importer in WW. I did tweak it and enhance it for Wall Worm, but he was the major contributor to that code.
Both the importers and exporters should work for all versions of Max from 2008+ and into the future because they are scripts instead of plugins. Of course, like the bug you reported, they sometimes need tweaked with a new Max if Max changes how MAXScript works... but generally that should be trivial to do.