Author Topic: Industrial Light Fixture  (Read 2604 times)

Sir Irk

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Industrial Light Fixture
« on: October 04, 2013, 10:53:58 PM »
I've been working on a few models for my map lately and this is one I started today. I couldn't find a light fixture I liked so I started on this.

Todo: Improve normal mapping, make lods, create a skin with a bulb, optimize poly count.




The $detail texture I made for this worked really well I think




I plan to make more skins for this and have it in multiple points around my map.

Sir Irk

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Re: Industrial Light Fixture
« Reply #1 on: October 06, 2013, 11:38:41 AM »
Another prop I'm working on for the same room.

Textured using mudbox




wallworm

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Re: Industrial Light Fixture
« Reply #2 on: October 06, 2013, 07:57:01 PM »
Excellent! Keep it up.